Witcher 3 Screen Freeze Sound Continues
Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Sep 5 2016 ]
User: FaZeUP
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x9e7a15ac
Crashed Thread:
Thread ID: 6636
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xdd34 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1fddd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1e76d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc1bb31 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbc4bc5 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x27972 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x276d2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "D:\Games\SteamGames\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 13196
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1103b8 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6e72e4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc85c6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xeeff4 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0xc387a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef2f7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x11d6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x424dd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x162f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x18fc - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x23d838 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12808
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6044
callstack:
CoreUICreateEx() + 0x45ff - <Unknown File>(0)
CoreUICreateEx() + 0xb5af - <Unknown File>(0)
CoreUICreateEx() + 0xb20c - <Unknown File>(0)
CoreUICreateEx() + 0x7fbd - <Unknown File>(0)
CoreUICreateEx() + 0x8671 - <Unknown File>(0)
CoreUICreateEx() + 0x18c55 - <Unknown File>(0)
CoreUICreateSystemWindowIDManager() + 0x120b - <Unknown File>(0)
CreateCursorClient() + 0xf700 - <Unknown File>(0)
CreateCursorClient() + 0xf559 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3060
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb95437 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1408
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6264
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8596
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7072
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13172
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8344
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11128
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8652
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6892
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10436
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7856
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbdbfc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4a80 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1168
callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5132
callstack:
Scaleform::System::~System() + 0x7f12f7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f13b0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 6740
callstack:
OpenAdapter12() + 0x1cf25d - <Unknown File>(0)
OpenAdapter12() + 0x1c75bd - <Unknown File>(0)
NVAPI_Thunk() + 0xd3d2a - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8552
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1780
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3464
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9528
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3176
callstack:
OpenAdapter12() + 0x1cf25d - <Unknown File>(0)
OpenAdapter12() + 0x1c75bd - <Unknown File>(0)
NVAPI_Thunk() + 0xd3d2a - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11516
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11244
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11964
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2076
callstack:
OpenAdapter12() + 0x2bdfef - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 5412
callstack:
NVAPI_Thunk() + 0xa29b6 - <Unknown File>(0)
NVAPI_Thunk() + 0xd3d2a - <Unknown File>(0)
NVAPI_Thunk() + 0x818380 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10372
callstack:
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 740
callstack:
Scaleform::Render::Matrix2x4<float>:repend() + 0x245ee7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>:repend() + 0x24608e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Source: https://forums.cdprojektred.com/index.php?threads/game-crash-image-freezing-sound-and-game-still-running.10378192/
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